FYI - these are all the settings from the section
"Hitboxes, Physics & Anti-Lag settings" from the
official silEnT documentation:
...you'll see we are 95% STOCK here, with only one change.
Code: ›
g_antiLagDelay "0" (stock)
g_fixedphysics "1" (stock)
g_fixedphysicsfps "125" (stock)
g_antiwarp "1" (stock)
g_realhead "1" (stock)
g_realBody (we don't define it, so we get stock with is 0 (normal body hitboxes rather than smaller hitboxes))
g_skipCorrection "1" (stock is 0 - this is supposed to be like etpro-style anti-warp for players with high packet loss).
g_maxWarp "4" (stock)
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We are using
Neil Toronto unlagged2 skip correction.
If you don't like our hitboxes...
post here.