Instruments of War
phpbb2 integraMOD
     
Go to top
Home • Forum • Check your PM • Register • Log in
Go to top
  Official site for the Enemy Territory clan Instruments of War
Calendar 
         
Navigation
Go to the homepageHome
Index of the forum.Forum
Listing of the current members of the IoW clan.IoW Members
Our good friends.IoW Regulars
Login to your iowclan.net accountE-Mail

Downloads
Topics that are top rated by forum usersLatest Ratings
See who is online at this time.Online Users
Read the rules of this websiteRules
Members of our staffStaff
View website statisticsStatistics

Frequently Asked Questions.FAQ
Search through forums.Search Forums

Donate to Instruments of WarDonate
Manage your own cookiesMy Cookies

<IoW> Server Rules

Who is Online

In total there are 133 users online ::
0 Registered,
133 Guests

Registered Users: None

[ View complete list ]


User Block
Username:

Password:

 Remember me



I forgot my password

Don't have an account yet?
You can register for FREE


Discord
Arrow IoW Discord Server

Server Monitor

Searching

Advanced Search

Style Select
Script by webmedic, v1.0.5

security

 phpBB Security ©  Has Blocked 2,349 Exploit Attempts.


Map Suggestions?
 
View previous topic View printer-friendly version Search Display number of posts for each poster in this topic Export topic thread to a text file View next topic
Author Message
BECK
General of the Army
General of the Army
279782 Points

USA US Colorado
PostYou have posted in this forum: Tue May 05, 2015 8:23 am   Post subject:  Map Suggestions? Back to top 

I try and keep the server fresh, but its been a wihle since we added any new maps to the pool.

The pool is here: http://www.iowclan.net/iow/viewtopic.php?t=6429

This is what I use to draw weekly maps from.

If there are any maps people want to see more often, please post here. If there are maps that you love that aren't in that pool, please post here (with a URL to download).

There are a few maps that are broken - not sure why but whenever I put them on things crash. If we have alternate versions of these maps, please get them to me:
1. Valhala
2. Kung Fu Grip
3. WTC Heist
4. Supply Depot (axis spawn bug)

So this is your chance to throw some more stuff into the pool! CANNONBALL STYLE!

_________________
Very Happy
Download Post  No rating  
Jayd
Retired
Retired
36465 Points

Puertorico US Florida
Yellow Cards: 1
Yellow Cards: 1
PostYou have posted in this forum: Tue May 05, 2015 9:10 am   Post subject:   Back to top 

Oh Supply causes crashes? I was wondering why we always play Supply night lol

_________________
Download Post  No rating  
Jayd
Retired
Retired
36465 Points

Puertorico US Florida
Yellow Cards: 1
Yellow Cards: 1
PostYou have posted in this forum: Tue May 05, 2015 10:38 am   Post subject:   Back to top 

3. non-crashing version of Kung Fu Grip?

_________________
Download Post  No rating  
ontheqt
Admin
Admin
30760 Points

USA US California
PostYou have posted in this forum: Tue May 05, 2015 10:40 am   Post subject:   Back to top 

Jayd wrote (View Post): ›
3. non-crashing version of Kung Fu Grip?



Yesssssssssssssssssssssss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Download Post  No rating  
Jayd
Retired
Retired
36465 Points

Puertorico US Florida
Yellow Cards: 1
Yellow Cards: 1
PostYou have posted in this forum: Tue May 05, 2015 10:42 am   Post subject:   Back to top 

Oh but you edited your post so now no one's going to know WTF I mean with the #3 lol

Foolish old man! Learn how to internet.

_________________
Download Post  No rating  
BECK
General of the Army
General of the Army
279782 Points

USA US Colorado
PostYou have posted in this forum: Tue May 05, 2015 1:06 pm   Post subject:   Back to top 

Delete and other moderator functions are not available to mere peons like yourselves Admin

In all seriousness - Supply doesn't crash, it just has a bug where half the axis team spawn at the base spawn instead of the front gate. So axis is fucked right off the bat.

Yes - the kung fu grip I have now (which I was told at the time was Jecoliah's fixed version) has problems. Not sure what, more than likely some other type of conflict with another pk3 that we have. We had a different version of that map that didn't crash, but I lost it.

If there are other maps you want QT, please PM them to me or post here.

_________________
Very Happy
Download Post  No rating  
Sir Sux-A-Lot
Admin
Admin
38083 Points

France US Texas
PostYou have posted in this forum: Tue May 05, 2015 1:12 pm   Post subject:   Back to top 

For SD, selecting spawn point 3 during warmup should mitigate the issue (i.e. the bug) but IDK if this works 100% of the time

_________________
Wu-Tang is for the children
Download Post  No rating  
ontheqt
Admin
Admin
30760 Points

USA US California
PostYou have posted in this forum: Tue May 05, 2015 1:24 pm   Post subject:   Back to top 

BECK wrote (View Post): › Delete and other moderator functions are not available to mere peons like yourselves Admin

In all seriousness - Supply doesn't crash, it just has a bug where half the axis team spawn at the base spawn instead of the front gate. So axis is fucked right off the bat.

Yes - the kung fu grip I have now (which I was told at the time was Jecoliah's fixed version) has problems. Not sure what, more than likely some other type of conflict with another pk3 that we have. We had a different version of that map that didn't crash, but I lost it.

If there are other maps you want QT, please PM them to me or post here.



With respect to Kung Fu Grip, I'm pretty certain all you need to fix is the Axis covie gun skin as this was a problem before.

With respect to other maps, just looking for multiple, permanent rotation 1 v 1, 2 v 2, 3 v 3 type maps to be able to use. When I say permanent, I mean multiple always in the rotation (not just one switched out weekly). Having Purefrag, Chicken Bucket, etc. always available to vote would be helpful when server population is low.

Thanks!

Download Post  No rating  
BECK
General of the Army
General of the Army
279782 Points

USA US Colorado
PostYou have posted in this forum: Tue May 05, 2015 2:02 pm   Post subject:   Back to top 

QT - that is my plan. But if there are more you want in here, great. Send me the links!

Also if you have this fixed covie gun skin, I'm going to need that somewhere.

Since we have it configured to only allow those maps for 9 or less players, I think that will be okay if we have more of these smaller arena maps that wont' show up to play during our "busy" times.

_________________
Very Happy
Download Post  No rating  
allagor
Senior Admin
Senior Admin
44798 Points

USA US Illinois
PostYou have posted in this forum: Tue May 05, 2015 2:49 pm   Post subject:   Back to top 

Small map - http://www.wolffiles.de/index.php?filebase&fid=970

Somewhat large forest frag map - http://www.wolffiles.de/index.php?filebase&fid=2904

And try out their "test this map on our server" option, It'll host a temp server so that you can connect and run around the map.

_________________
@myles:roastburry.com
Download Post  No rating  
ontheqt
Admin
Admin
30760 Points

USA US California
PostYou have posted in this forum: Tue May 05, 2015 5:39 pm   Post subject:   Back to top 

BECK wrote (View Post): › QT - that is my plan. But if there are more you want in here, great. Send me the links!

Also if you have this fixed covie gun skin, I'm going to need that somewhere.

Since we have it configured to only allow those maps for 9 or less players, I think that will be okay if we have more of these smaller arena maps that wont' show up to play during our "busy" times.



I'm not a map guy.

Is this the map you used?

http://bunker.aaxxss.com/forums/files/file/47-kungfugrip-et-te/

It should have the fix.

Download Post  No rating  
Sin
Admin
Admin
87019 Points

USA US Michigan
PostYou have posted in this forum: Tue May 05, 2015 6:10 pm   Post subject:   Back to top 

we should get that enormous flameguards map back on rotation

_________________
Download Post  No rating  
BECK
General of the Army
General of the Army
279782 Points

USA US Colorado
PostYou have posted in this forum: Wed May 06, 2015 8:33 am   Post subject:   Back to top 

omfg, I forgot about that map. Flameguards LOL.

Yes QT, that looks like the same map (by name at least). (EDIT: Did a hex compare and they are exactly the same).

Maybe I'll try it out some day when no one is on and see if the errors I get make any sense.

@alla
Thanks for the suggestions, I will definitely check them out and get them on.

_________________
Very Happy
Download Post  No rating  
ontheqt
Admin
Admin
30760 Points

USA US California
PostYou have posted in this forum: Wed May 06, 2015 11:20 am   Post subject:   Back to top 

BECK wrote (View Post): › omfg, I forgot about that map. Flameguards LOL.

Yes QT, that looks like the same map (by name at least). (EDIT: Did a hex compare and they are exactly the same).

Maybe I'll try it out some day when no one is on and see if the errors I get make any sense.

@alla
Thanks for the suggestions, I will definitely check them out and get them on.


Note that only Axis players were getting kicked.

Download Post  No rating  
Venom
Senior Admin
Senior Admin
104308 Points

USA US California
PostYou have posted in this forum: Wed May 06, 2015 1:56 pm   Post subject:   Back to top 

We could add that HUGE LAG OF A MAP from LoTR

_________________
Download Post  No rating  
Display posts from previous:      
 


 Jump to:   



  View previous topic View printer-friendly version Search Display number of posts for each poster in this topic Export topic thread to a text file View next topic

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum

Lo-Fi Version
Protected by CBACK CrackerTracker :: 1196934 Attacks blocked.
Protected by phpBB Security © phpBB-Amod :: phpBB Security ©  Has Blocked 2,349 Exploit Attempts.
 @ 2007 The Integra Team
 @ 2007 phpBB Group
:: FI Theme :: All times are GMT - 5 Hours ::
[Page generation time: 1.2883s (PHP: 39% | SQL: 61%) | SQL queries: 97 | GZIP disabled | Debug on]