I've added more "permanent" smaller maps this week by request. Eventually I want to configure things so they don't show up when we have more than 10 players, but I'm extremely busy in RL for that. I also want to test out some of the "broken" maps that I have to see if I can figure out why they don't work. As discussed, I put regular 'purefrag' up, but scripted a change from 60 minutes (holy shit) to 10. Let me know if this isn't the case!
I had also planned on having the winter supply up this week, but I haven't put it on the HTTP server yet (can't do it from work). So that will hopefully be coming next week.
Otherwise -- this is how the coming week is shaping up:
Maps of the Week
Small/Arena Style
- Chicken Bucket
- Capture the Gold
- ET Tower
- Fata Morgana
- Goldendunk
- Goldrush Arena
- LNA1v1
- Pac-Man
- purefrag (10 minute max)
- Silly CTF
Time to Get Rollin Maps
- Caen2
- Chartwell
- El Kef (final) - the allagor hax version (watch ur asses allies!)
- Erdenburg
- Paris Bastille
- Stormtrooper
- TC Base
- V2 Base
Family Style Maps
"Normal" Maps (always on in some form or another)
- Adlernest
- Beerrun
- Braundorf
- Frostbite
- <IoW> Doc Race
- Special Delivery
- Supply Night
Stock Alternates
None