Navigation
Home
Forum
IoW Members
IoW Regulars
E-Mail

Downloads
Latest Ratings
Online Users
Rules
Staff
Statistics

FAQ
Search Forums

Donate
My Cookies

<IoW> Server Rules

Who is Online

In total there are 136 users online ::
0 Registered,
136 Guests

Registered Users: None

[ View complete list ]


User Block
Username:

Password:

 Remember me



I forgot my password

Don't have an account yet?
You can register for FREE


Discord
Arrow IoW Discord Server

Server Monitor

Searching

Advanced Search

Style Select
Script by webmedic, v1.0.5

security

 phpBB Security ©  Has Blocked 2,349 Exploit Attempts.




Sir Sux-A-Lot
Subject:  drawgun offset?
I've been playing with drawgun set to 0 for a long time but I still fuck up on a regular basis because what I expect in the heat of the moment is not always what it actually is (LET ME KILL YOU WITH THESE MEDIPACKS!!!!). So I'm curious if I can enable drawgun with an offset so that it's lower on the screen. Anyone familiar with the silEnT HUD editor enough to chime in?

Download Post
Jayd
Subject:  
Well I know you can make the gun thinner and translucent with cg_drawgun 6 so that might help out. allagor should be able to help you with the HUD editor.

Download Post
HalfBak3d
Subject:  
!play jayd

Download Post
Sir Sux-A-Lot
Subject:  
I haven't found anything about that yet and still have to play with the various drawgun values that silEnT implmented.

I thought I could mitigate this by adding the weaponbanks thingy in the hud but it's at the same spot as the TS overlay so it's useless in that case.

Download Post
Sir Sux-A-Lot
Subject:  
update:

cg_gunx, cg_guny and cg_gunz would do that but these cvars are cheat protected. I'm not sure as I don't see what advantage can come from abusing these cvars but anyway....

Download Post
Jayd
Subject:  
Fix it BECK :P

EDIT: You're on Legacy, right? Because I know some cvars that are cheat-protected on vanilla that are not protected on Legacy (f.ex. "r_wolffog 0")

Download Post
BECK
Subject:  
We don't have that turned off. Even if we did, I think all the restricted CVARS are built into the mod now.
Edit: looks like Sir already asked them about it :)

Download Post
Sir Sux-A-Lot
Subject:  
JayD it seems these are locked by silEnT

Beck, yep I resurrected an old thread on the silEnT forums to see if they could do something about it. they probably won't but eh

Download Post
BECK
Subject:  
I suspect we've seen the last release of silEnT.

Download Post
allagor
Subject:  
Although the silent hud editor can't modify your drawgun, it allows you to enable/disable, change size & drag around anything on it's list to wherever you want it. So you could position the weaponbanks or weapon card somewhere the ts overlay isn't at.

Download Post
Scopey
Subject:  Re: drawgun offset?
You can use something like this Sux:

Code: ›
set w1 "weaponbank 1; cg_drawGun 1; bind mwheelup vstr w2; bind mwheeldown vstr w6"
set w2 "weaponbank 2; cg_drawGun 0; bind mwheelup vstr w3; bind mwheeldown vstr w1"
set w3 "weaponbank 3; cg_drawGun 0; bind mwheelup vstr w4; bind mwheeldown vstr w2"
set w4 "weaponbank 4; cg_drawGun 1; bind mwheelup vstr w5; bind mwheeldown vstr w3"
set w5 "weaponbank 5; cg_drawGun 1; bind mwheelup vstr w6; bind mwheeldown vstr w4"
set w6 "weaponbank 6; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w7 "weaponbank 7; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w8 "weaponbank 8; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w9 "weaponbank 9; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"

bind 1 "vstr w1"
bind 2 "vstr w2"
bind 3 "vstr w3"
bind 4 "vstr w4"
bind 5 "vstr w5"
bind 6 "vstr w6"
bind 7 "vstr w7"
bind 8 "vstr w8"
bind 9 "vstr w9"
vstr w3


It changes your drawgun depending on the weapon you choose

Been using it for years. Can fuck up if you do something like satchel and try and switch to main weapon before the animation finishes. I also don't use the mouse wheel to change weapons often (scrolling up when on weapon slot 6 will go back to slot 1).

Download Post

Page 1 of 1


 Jump to:   
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum

Full Version
Powered by IntegraMOD © 2004, 2005 The Integramod Group
[ Forum powered by phpBB © 2001, 2005 phpBB Group :: All times are GMT - 5 Hours :: Design by phpBBXS.Com | Lo-Fi Mod ]
[Page generation time: 0.5945s (PHP: 77% | SQL: 23%) | SQL queries: 85 | GZIP disabled | Debug on]