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Subject:
Sounds like a plan!
Subject: Re: <IoW> Doc Race (BETA 3)
Played this briefly 2v2 earlier, looks like fun. I'll try back later in the week when more people are on :)
Oh, and hi btw!
Subject:
Hey luck3y! Thanks for stopping by. I think the map plays better with a larger group. It really begs for teamwork to be successful.
Subject:
luck3y out of the woodwork. Hopefully that guy plays on our server alot, hes super cool and used to play on our server way back when
Subject:
Been meaning to post this for over a week now but I keep forgetting:
One-way only switch trigger, team-dependent. (Special Delivery style)
Subject:
okay I've noticed a few texture problems too that I'll try and remember. Might do a final version soon.
Subject:
Found a hole in the mountain texture:
http://i.imgur.com/fo8JqCx.png <-- right on top of my cursor http://i.imgur.com/1KDuCrX.png <-- same spot, just closer
Subject:
Also noticed this last night:
http://i.imgur.com/5G1Sazm.png I think I may have pointed it out before but I honestly can't remember.
Subject: Re: <IoW> Doc Race (BETA 3)
I saw that last night too, but I didn't take a screenshot of it.
Subject:
The advantages of keeping FRAPS running all the time. :)
Subject:
That will not be fixed. It is a critical failure in the rendering that at times had caused me days of brush rework to fix.
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