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Author Message
bomber
Noob
680 Points

USA US Minnesota
PostYou have posted in this forum: Tue Mar 04, 2014 7:32 pm   Post subject:  config Back to top 

this is my confg need help with it anyonewho can help would b greatly aaprrecatied I get things like oops, and hello and other random stuff like so wen ever I pull out my primary weapon and sec weapon and so and also lookin for a team selector if any one had a good one let me kno so I can put in this cofig thxs

Code: ›
unbindall
seta name "^1<^7I^4o^7W^1> ^0B^9o^0m^9b^0e^9r"

//NAMETOGGLZ
set NAM1      "SETA NAME "^0bonger"; echo ^1PUB ON; set NAM vstr NAM2
set NAM2      "SETA NAME "^5/^d/^4/^0BOMBER"; echo ^1PUB OFF; set NAM vstr NAM1
set NAM         "vstr NAM1"
bind KP_MINUS      "vstr NAM"

//CONTROLS



\EDOWN" vstr spec

bind TAB "+scores"

bind ESCAPE "togglemenu"

bind space "+moveup"

bind ' "vsay commandcompleted"

bind , "mapzoomout"

bind - "zoomout"

bind . "mapzoomin"

bind / "vsay FTATTACK ^2Attack!"


set menu "echo ^0>^9 G1^0: ^0ALLIES/AXIS ^9| ^9^9: ^0CLASS; echo ^9>^9 G2^0: ^9WEAPON ^0| ^9G3^0: ^9SPECTATOR"
set teamb "set teamtoggle vstr teamr;exec allies.cfg;echo ^9> ^9********** ^9ALLIES ^9**********;vstr menu"
set teamr "set teamtoggle vstr teamb;exec axis.cfg;echo ^0> ^0*********** ^0AXIS ^0***********;vstr menu"
set teamtoggle "vstr teamb"

bind 1 "weaponbank 1"

bind 2 "weaponbank 2"

bind 3 "weaponbank 3"

bind 4 "weaponbank 4"

bind 5 "weaponbank 5"

bind 6 "weaponbank 6"

bind 7 "weaponbank 7"

bind 0 "vid_restart"
bind = "zoomin"

bind [ "vsay commandcompleted"

bind \ "vsay iamsoldier"

bind ] "VSAY COMMANDACKNOWLEDGED"

bind . "vsay fthealme ^1Feel Me!"
bind ` "toggleconsole"

bind ~ "toggleconsole"

bind CAPSLOCK "+speed"

bind UPARROW "vstr timerSet-toggle"

bind DOWNARROW "vstr timerSet-time; play sound/menu/select.wav"

bind ALT "+stats"

bind CTRL "+topshots"

bind SHIFT "+sprint"



//SPAWNSELECTOR
bind "KP_RIGHTARROW"    "vstr spawn" 
bind KP_END      "setspawnpt 1; vstr spawnpoint1"
bind KP_DOWNARROW   "setspawnpt 2; vstr spawnpoint2"
bind KP_PGDN      "setspawnpt 3; vstr spawnpoint3"
bind KP_LEFTARROW   "setspawnpt 4; vstr spawnpoint4"
bind KP_5      "setspawnpt 5; vstr spawnpoint5"
set sp1         "setSpawnPT 1; echo ^0**^2Spawn point 1^0**; set spawn vstr sp2"
set sp2         "setSpawnPT 2; echo ^0**^2Spawn point 2^0**; set spawn vstr sp3"
set sp3         "setSpawnPT 3; echo ^0**^2Spawn point 3^0**; set spawn vstr sp4"
set sp4         "setSpawnPT 4; echo ^0**^2Spawn point 4^0**; set spawn vstr sp5"
set sp5         "setSpawnPT 5; echo ^0**^2Spawn point 5^0**; set spawn vstr sp1"
set spawn      "vstr sp1"

//SPAWNTIMER
bind RIGHTARROW Vsay incoming say_team ^1ENEMY SPAWNED
bind DOWNARROW    "vstr timerSet-time; play sound/menu/select.wav"
bind UPARROW    "vstr timerSet-toggle"
bind RIGHTARROW "vsay incoming ^1Enemy spawned"
set timerSet-time "timerSet 20"
set timerSet-toggle "vstr timerSet30"
set timerSet-TimerInput "openTimerInput; set timerSet-time resetTimer; set timerSet-toggle vstr timerSet15"
set timerSet20    "set timerSet-time timerSet 20; set timerSet-toggle vstr timerSet30; echo ^1>> ^9Timer Set: 20; play sound/menu/select.wav"
set timerSet30    "set timerSet-time timerSet 30; set timerSet-toggle vstr timerSet15; echo ^1>> ^9Timer Set: 30; play sound/menu/select.wav"
set timerSet15    "set timerSet-time timerSet 15; set timerSet-toggle vstr timerSet20; echo ^1>> ^9Timer Set: 15; play sound/menu/select.wav"

//LETTERS
bind b "
bind a "+moveleft"

bind b "+zoom"

bind c "+movedown"

bind d "+moveright"

bind e "+leanright"

bind f "+activate"

bind g "+mapexpand"

bind h "+zoom;+attack;-attack;-zoom"

bind i "vsay_team incoming"
bind j "vsay_team fireinthehole"
bind l "openlimbomenu"

bind m "mvactivate"

bind o "vsay oops"

seta pmove_fixed "0"

set PMF1 "PMOVE_FIXED 1; echo ^1PMOVE ON; set PMF vstr PMF2
set PMF2 "PMOVE_FIXED 0; echo ^1PMOVE OFF; set PMF vstr PMF1
set PMF "vstr PMF1"
bind P "vstr PMF"

bind q "+leanleft"

bind r "+reload"

bind s "+back"

bind t "messagemode"

bind u "messagemode3"

bind v "mp_quickmessage"

bind w "+forward"

bind x "+prone"

bind y "messagemode2"

bind z "mp_fireteammsg"


//FKEYS
bind F1 "vote yes"

bind F2 "vote no"

bind F3 "ready"

bind F4 "notready"

bind F5 "class f 1; echo ^0Fops"

bind F6 "class c 3; echo ^0Cov"

bind F7 "class s 4; echo ^0Panzer"

bind F8 "class m 1; echo ^0Med;say_team ^0Medic"

bind F9 "class e 1; echo ^0Eng/SMG;say_team ^0Engineer"

bind F10 "class e 2; echo ^0Eng/Rfl;say_team ^0Eng/Rfl"

bind F11 "autoscreenshot"

bind F12 "autorecord"

//FIRETEAM

bind KP_LEFTARROW "selectbuddy 3"

bind KP_5 "selectbuddy 4"

bind KP_END "selectbuddy 0"

bind KP_DOWNARROW "selectbuddy 1"

bind KP_PGDN "selectbuddy 2"

bind KP_ENTER "mp_fireteamadmin"

bind KP_INS "selectbuddy -2"

bind KP_DEL "selectbuddy -1"

//MOUSE
bind MOUSE1 "+attack"

bind MOUSE2 "weapalt"
bind MOUSE3 "kill"

bind MOUSE4 "weaponbank 6"

bind MOUSE5 "weaponbank 5"

bind MWHEELDOWN "weapprev"

bind MWHEELUP "weapnext"


//OTHER
seta m_pitch "0.015225"

seta m_yaw "0.020675"

seta m_forward "0.25"

seta m_side "0.25"

seta m_filter "1"
seta cl_timeNudge "0"
seta cl_autoupdate "1"

seta cl_yawspeed "0"

seta cl_pitchspeed "0"

seta cl_maxpackets "100"

seta cl_packetdup "1"

seta cl_run "1"

seta sensitivity "1.76"

seta cl_mouseAccel "0.000000"

seta cl_freelook "1"

seta cl_allowDownload "1"

seta cl_wwwDownload "1"

seta cg_autoswitch "0"

seta mv_sensitivity "20"

seta com_zoneMegs "24"


seta cg_bobyaw "0"

seta cg_bobroll "0"

seta cg_bobpitch "0"

seta cg_bobup "0"

seta cg_runroll "0"

seta cg_runpitch "0"


seta cg_fireTeamOptions "0"

seta cg_delag "1"

seta cg_savedRate ""

seta cg_autoRate "1"

seta cg_speedRefresh "100"

seta cg_popupWaitTime "5000"

seta cg_drawDisconnectIcon "0"

seta cg_pmblock "0"

seta cg_watermarkOpacity "1.0"

seta cg_obituaryFilter "0"

seta cg_obituaryLocation "1"

seta cg_pmsounds "1"

seta cg_killspreesounds "1"

seta cg_consoleShadowed "1"

seta cg_console "0"

seta cg_smokeparticles "1"

seta cg_trailparticles "0"
seta cg_impactparticles "0"

seta cg_drawAccuracy "0"

seta cg_drawKillSpree "2"

seta cg_drawPing "0"

seta cg_graphicObituaries "0"

seta cg_HUDBackgroundColor ".16 .2 .17"

seta cg_HUDBorderColor ".5  .5 .5"

seta cg_HUDAlpha "0.8"

seta cg_goatSound "3"

seta cg_drawHUDHead "0"

seta cg_drawObjIcons "0"

seta cg_charSizeLarge "14"

seta cg_charSizeSmall "14"

seta cg_charSizeTiny "10"

seta cg_markDistance "384"

seta cg_drawMuzzleFlash "0"

seta cg_drawTracers "0"

seta cg_fixedFTeamSize "1"

seta cg_weaponBounceSound "1"

seta cg_altHQVoice "0"

seta cg_rtcwShake "0"

seta cg_drawAuraIcons "0"

seta cg_FTAutoSelect "1"

seta cg_automapZoom "5.159"

seta cg_shoveSounds "1"

seta cg_popupMessageFilter "0"

seta cg_limbo_secondary "1"

seta cg_modelHilights "1"

seta cg_logFile "client.log"

seta cg_pmWaitTime "2"

seta cg_pmFadeTime "2.5"

seta cg_pmPopupTime "1"

seta cg_pmBigPopupTime "3.5"

seta cg_skillViewOptions "3"

seta cg_atmosphereRenderDistance "1"

seta cg_weapAltReload "1"

seta cg_covertIcons "1"

seta cg_hitHeadSound "sound/whaleclient/wc_headshot.wav"

seta cg_hitBodySound "sound/whaleclient/wc_hit.wav"

seta cg_hitTeamSound "sound/whaleclient/wc_hitteammate.wav"

seta cg_announcersounds "3"

seta cg_killingSpree "7"

seta cg_noFireteam "0"

seta cg_noCustomVoiceChat "0"

seta cg_altHud "1"

seta cg_setETVersion "-1"

seta cg_chatFlags "1"

seta cg_hudyOffset "0"

seta cg_compassIcons "1"

seta cg_drawClock "1"

seta cg_textScale "0.8"

seta cg_popupFadetime "2500"

seta cg_popupStaytime "2000"

seta cg_chatSounds "0"

seta cg_popupTime "0"

seta cg_noChatCommands "0"

seta cg_numPopups "10"

seta cg_noMuzzleFlash "0"

seta cg_noTextShortcuts "0"

seta cg_backupForceCvars "1"

seta cg_killingSpreePos "0"

seta cg_altHudFlags "0"

seta cg_locationMode "0"

seta cg_locationMaxChars "25"

seta cg_locationJustify "0"

seta cg_favWeaponBank "0"

seta cg_whizzSounds "1"

seta cg_spectator "3"

seta cg_drawCarryWeapons "0"

seta cg_smallFont "15"

seta cg_killAnnouncer "1"

seta cg_aiAdjust "0"

seta cg_themedDraws "1"

seta cg_themedCMap "1"

seta cg_tdmShow "1"

seta cg_tdmTimeBar "1"

seta cg_killerhppos "4"

seta cg_revivedpos "4"

seta cg_spreeendpos "1"

seta cg_dspreepos "1"

seta cg_rspreepos "2"

seta cg_kspreepos "1"

seta cg_mkillpos "2"

seta cg_killsDisplay "0"

seta cg_landmineNotifyType "0"

seta cg_showCountDown "1"

seta cg_wbWideSlots "0"

seta cg_wbOrientation "1"

seta cg_wbShowDuration "1000"

seta cg_followFT "0"

seta cg_specHelp "1"

seta cg_drawWeaponIconFlash "0"

seta cg_bloodDamageBlend "0"

seta cg_autoAction "2"

seta cg_railTrailTime "400"

seta cg_lagometer "0"

seta cg_crosshairY "0"

seta cg_crosshairX "0"

seta cg_crosshairHealth "0"

seta cg_cycleAllWeaps "1"

seta cg_weaponCycleDelay "150"

seta cg_drawSnapshot "0"

seta cg_drawFPS "2"

seta cg_drawStatus "1"

seta cg_drawSpreadScale "1"

seta cg_draw2D "1"

seta cg_gibs "1"

seta cg_stereoSeparation "0.4"

seta cg_fov "110"

seta cg_zoomStepFG "10"

seta cg_zoomStepSnooper "5"

seta cg_zoomStepBinoc "3"

seta cg_zoomDefaultFG "55"

seta cg_zoomDefaultSnooper "40"

seta cg_zoomDefaultBinoc "22.5"

seta cg_zoomfov "22.5"
seta cg_locations "3"

seta cg_damageKick "0"

seta cg_hitSounds "1"

seta cg_autoSelectFTMembers "0"

seta cg_drawCrosshairHP "0"

seta cg_countryFlags "1"

seta cg_drawClassIcons "7"

seta cg_maxEnemyDynas "4"

seta cg_maxTeamDynas "4"

seta cg_dynoCounter "1"

seta cg_drawRanks "1"

seta cg_weapaltReloads "1"

seta cg_logConsole "1"

seta cg_gun_fovscale "0"

seta cg_watermarkAlpha "1.0"

seta cg_scoresDoubleTap "1"

seta cg_scoreboard "0"

seta cg_optimizePrediction "1"

seta cg_fontBPScale "0.25"

seta cg_fontQAScale "0.2"

seta cg_fontOIDScale "0.2"

seta cg_fontCPScale "0.2"

seta cg_fontLimboScale "0.2"

seta cg_specAlpha "1.0"

seta cg_lagometerAlpha "1.0"

seta cg_chatAlpha "0.33"

seta cg_fireteamAlpha "0.6"

seta cg_muzzleFlash "0"

seta cg_speedunit "0"

seta cg_speedinterval "100"

seta cg_drawspeed "0"

seta cg_panzerhack "1"

seta cg_obituary "1"

seta cg_mapzoom "5.159"

seta cg_hud ""
seta cg_drawTimeSeconds "0"

seta cg_drawTime "1"

seta cg_customVoiceChats "1"

seta cg_tracers "1"

seta cg_errordecay "100"

seta cg_centertime "5"

seta cg_gun_frame "0"

seta cg_font4size "21"

seta cg_font3size "30"

seta cg_font2size "16"

seta cg_font1size "27"

seta cg_font4 "courbd"

seta cg_font3 "courbd"

seta cg_font2 "ariblk"

seta cg_font1 "ariblk"

seta cg_noVoiceText "0"

seta cg_noVoiceChats "0"

seta cg_teamChatsOnly "0"

seta cg_recording_statusline "9"

seta cg_drawSmallPopupIcons "1"

seta cg_drawFireteamOverlay "1"

seta cg_instanttapout "1"

seta cg_fastSolids "1"

seta cg_atmosphericEffects "0"

seta cg_noTaunt "0"

seta cg_cameraOrbitDelay "50"

seta cg_blinktime "100"

seta cg_deferPlayers "1"

seta cg_coronas "1"

seta cg_teamChatHeight "8"

seta cg_teamChatTime "8000"

seta cg_bloodTime "120"

seta cg_crosshairAlphaAlt "1.0"

seta cg_drawBuddies "1"

seta cg_drawRoundTimer "1"

seta cg_showblood "1"

seta cg_bloodFlash "0"

seta cg_noAmmoAutoSwitch "1"

seta cg_useWeapsForZoom "1"

seta cg_complaintPopUp "0"

seta cg_announcer "1"

seta cg_printObjectiveInfo "1"

seta cg_useScreenshotJPEG "1"

seta cg_drawReinforcementTime "1"

seta cg_crosshairPulse "0"

seta cg_crosshairColor "Green"

seta cg_crosshairAlpha "1.0"

seta cg_crosshairColorAlt "White"

seta cg_coronafardist "1536"

seta cg_drawCompass "1"

seta cg_drawNotifyText "1"

seta cg_quickMessageAlt "1"

seta cg_popupLimboMenu "1"

seta cg_descriptiveText "1"

seta cg_drawTeamOverlay "2"

seta cg_drawGun "1"

seta cg_cursorHints "1"

seta cg_voiceSpriteTime "6000"

seta cg_crosshairSize "45"

seta cg_drawCrosshair "5"

seta cg_zoomDefaultSniper "20"

seta cg_zoomstepsniper "2"

Seta cf_wtopshots "1.0"

seta cf_wstats "1.2"

seta ui_bigFont "0.4"

seta ui_smallFont "0.25"

seta ui_themedCursor "1"

seta ui_theme "2"

seta ui_browserShowETPro "0"

seta ui_font4size "30"

seta ui_font3size "21"

seta ui_font2size "27"

seta ui_font1size "16"

seta ui_font4 "courbd"

seta ui_font3 "courbd"

seta ui_font2 "ariblk"

seta ui_font1 "ariblk"

seta ui_browserFilterHost ""

seta ui_browserShowModName ""

seta ui_browserShowJaymodOnly "0"

seta ui_browserNQonly "0"

seta vote_allow_shuffleteamsxp_norestart "1"

seta hud_powerupSize "18"

seta hud_PowerupX "80"

seta hud_PowerupY "388"

seta hud_PowerupRows "4"

seta hud_skillBarX "44"

seta hud_skillBarY "388"

seta hud_skillBarAlpha "1.0"

seta hud_rankX "112"

seta hud_rankY "408"

seta hud_rankAlpha "1.0"

seta hud_flashTime "200"

seta hud_drawPowerups "0"

seta hud_drawAltHUD "1"


seta b_killshot_delay "0"

seta b_centeredWeapons "1"

seta b_fireteamLatchedClass "0"

seta b_locationJustify "0"

seta b_locationMaxChars "25"

seta b_locationMode "0"

seta b_simpleItems "0"

seta b_drawspectatorteamflags "1"

seta b_optimizePrediction "1"

seta b_weapaltReloads "1"

seta b_backupcvars "1"

seta b_drawRewards "0"

seta b_drawPromotions "0"

seta b_demo_autotimescale "1"

seta b_demo_autotimescaleweapons "0"

seta b_demo_freecamspeed "800"

seta b_noactivatelean "0"

seta b_antilag "1"

seta b_mapzoom "3.583140"

seta b_tjg_ghostfx "2"

seta b_logbanners "0"

seta b_demo_pvshint "0"

seta b_demorecord_statusline "470"

seta b_speedunit "0"

seta b_drawspectatoralpha "1.0"

seta b_demo_playersprites "1"

seta b_demo_teamonlymissilecam "0"

seta b_tracers "0"

seta b_demo_nopitch "1"

seta b_predefineddemokeys "1"

seta b_speedinterval "100"

seta b_drawspeed "0"

seta b_tjl_stepsize "0.5"

seta b_tjl_showmaxspeed "0"

seta b_tjl_color "green"

seta b_tjl_stoponnomove "1"

seta b_cmdwarnings "1"

seta b_tjl_draw "1"

seta b_panzerhack "1"

seta b_muzzleflash "0"

seta b_demo_rollspeed "140"

seta b_demo_pitchturnspeed "140"

seta b_demo_yawturnspeed "140"

seta b_demo_followzDistance "20"

seta b_demo_followyDistance "0"

seta b_demo_followxDistance "50"

seta b_demo_dynamitecam "0"

seta b_demo_grenadecam "0"

seta b_demo_mortarcam "0"

seta b_demo_panzercam "0"

seta b_demo_dynamitecounter "0"

seta b_demo_nametags "0"

seta b_shovesounds "1"

seta b_chatsounds "0"

seta b_hitsounds "1"

seta b_popupStayTime "250.000000"

seta b_popupFadeTime "520.833321"

seta b_hudYoffset "10.0"

seta b_descriptiveTextscale "0.8"

seta b_textcolorfilter ""

seta b_numPopups "3"

seta b_votetextscale "0.8"

seta b_drawranks "0"

seta b_drawclock "1"

seta b_fireteamAlpha "1.0"

seta b_lagometerAlpha "1.0"

seta b_watermarkAlpha "1"

seta b_chatAlpha "0.000000"

seta b_chatFlags "0"

seta b_altHudFlags "7"

seta b_altHud "2"

seta b_popupTime "500.000015"

seta b_goatsound "1"
seta b_debugfakebmodel "0"

seta r_dynamicTextures "0"

seta r_intensity "1"

seta r_mapOverBrightBits "2"

seta r_displayRefresh "0" unsafe

seta r_smp "0" unsafe

seta r_mode "8" unsafe

seta r_depthbits "24" unsafe

seta r_stencilbits "0" unsafe

seta r_stereo "0" unsafe

seta r_colorbits "0" unsafe

seta r_texturebits "0" unsafe

seta r_clampToEdge "1" unsafe

seta r_ext_texture_env_add "1" unsafe

seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe

seta r_ext_NV_fog_dist "0" unsafe

seta r_ext_texture_filter_anisotropic "0" unsafe

seta r_ati_fsaa_samples "0" unsafe

seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe

seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe

seta r_ati_truform_tess "0" unsafe

seta r_ext_ATI_pntriangles "0" unsafe

seta r_glIgnoreWicked3D "0" unsafe

seta r_ext_compiled_vertex_array "1" unsafe

seta r_ext_multitexture "1" unsafe

seta r_ext_gamma_control "1" unsafe

seta r_ext_compressed_textures "1" unsafe

seta r_allowExtensions "1" unsafe

seta r_glDriver "opengl32" unsafe

seta demo_infoWindow "1"

seta demo_drawTimeScale "1"

seta demo_avifpsF5 "24"
seta demo_avifpsF4 "20"

seta demo_avifpsF3 "15"
seta demo_avifpsF2 "10"

seta demo_avifpsF1 "0"


seta g_disableComplaints "0"

seta g_autoFireteams "1"

seta URL ""

seta g_lms_lockTeams "0"

seta g_lms_teamForceBalance "1"

seta g_enforcemaxlives "1"

seta g_voiceChatsAllowed "4"

seta g_maxlivesRespawnPenalty "0"

seta g_filtercams "0"
seta g_motd ""

seta g_filterBan "1"
seta g_banIPs ""

seta g_logSync "0"
seta g_log ""

seta g_noTeamSwitching "0"

seta g_maxGameClients "0"

seta g_landminetimeout "1"

seta g_altStopwatchMode "0"

seta g_complaintlimit "6"

seta g_fastres "0"

seta g_fastResMsec "1000"

seta g_antilag "1"

seta g_friendlyFire "1"

seta g_maxlives "0"

seta cm_playerCurveClip "1"

Seta timelimit "30"

seta fraglimit "0"

seta com_hunkMegs "56"

seta com_maxfps "125"

seta com_watchdog "60"

seta com_watchdog_cmd ""

seta com_introplayed "0"

seta com_recommendedSet "1"

seta vm_cgame "0"

seta vm_game "0"

seta vm_ui "0"

seta sv_maxclients "20"

seta sv_hostname "^?|>^7B^?<|Bunker #1 ^8PUB ^7XP Save"

seta sv_punkbuster "0"

seta sv_minguidage "0"

seta sv_maxRate "25000"

seta sv_minPing "0"

seta sv_maxPing "0"

seta sv_floodProtect "1"

seta sv_allowDownload "1"

seta sv_master2 ""
seta sv_master3 ""

seta sv_master4 ""
seta sv_master5 ""

seta sv_lanForceRate "1"

seta sv_dl_maxRate "42000"

seta sv_wwwDownload "0"

seta sv_wwwBaseURL ""

seta sv_wwwDlDisconnected "0"

seta sv_wwwFallbackURL ""

seta sv_fullmsg "Server is full."

seta bot_enable "0"

seta con_debug "0"

seta con_autoclear "1"

seta cg_wolfparticles "0"

seta r_inGameVideo "1"

seta cl_doubletapdelay "350"


seta cl_maxPing "800"

seta rate "32000"

seta snaps "20"

seta cl_anonymous "0"
seta cl_punkbuster "1"

seta cg_predictItems "1"

seta cg_autoactivate "1"

seta cg_viewsize "100"

seta cg_autoReload "1"

seta cl_language "0"

seta r_picmip "1"

seta r_roundImagesDown "1"

seta r_rmse "0.0"

seta r_detailtextures "0
"
seta r_overBrightBits "0"

seta r_ignorehwgamma "0"

seta r_oldMode ""

seta r_fullscreen "1"

seta r_customwidth "1280"

seta r_customheight "1024"

seta r_customaspect "1"

seta r_simpleMipMaps "1"

seta r_subdivisions "8"

seta r_ignoreFastPath "0"

seta r_lodCurveError "250"

seta r_lodbias "2"

seta r_flares "1"

seta r_ignoreGLErrors "1"

seta r_fastsky "1"

seta r_drawSun "1"

seta r_dynamiclight "0"

seta r_dlightBacks "1"

seta r_finish "0"

seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"

seta r_textureAnisotropy "1.0"

seta r_swapInterval "0"

seta r_gamma "2.5"

seta r_facePlaneCull "1"

seta r_railWidth "16"

seta r_railCoreWidth "1"

seta r_railSegmentLength "32"

seta r_primitives "0"

seta r_trisColor "1.0 1.0 1.0 1.0"

seta r_normallength "0.5"

seta cg_shadows "1"

seta r_highQualityVideo "0"

seta r_lastValidRenderer "GeForce GTX 550 Ti/PCI/SSE2"

seta vid_xpos "3"

seta vid_ypos "22"



seta com_soundMegs "24"

seta ui_glCustom "4"

seta ui_ffa_fraglimit "20"

seta ui_ffa_timelimit "0"

seta ui_team_fraglimit "0"

seta ui_team_timelimit "20"

seta ui_team_friendly "1"

seta ui_ctf_capturelimit "8"

seta ui_ctf_timelimit "30"

seta ui_ctf_friendly "0"

seta g_spScores1 ""

seta g_spScores2 ""

seta g_spScores3 ""

seta g_spScores4 ""

seta g_spScores5 ""

seta g_spAwards ""

seta g_spVideos ""

seta g_spSkill "2"

seta ui_teamArenaFirstRun "1"

seta ui_master "0"

seta cg_brassTime "0"

seta cg_drawCrosshairNames "1"

seta cg_drawCrosshairPickups "1"

seta cg_marktime "0"

seta server1 ""

seta server2 ""

seta server3 ""

seta server4 ""

seta server5 ""

seta server6 ""

seta server7 ""

seta server8 ""

seta server9 ""

seta server10 ""

seta server11 ""

seta server12 ""

seta server13 ""

seta server14 ""

seta server15 ""

seta server16 ""

seta ui_dedicated "0"

seta cg_selectedPlayer "0"

seta cg_selectedPlayerName "^1TESTING-1-2-3"

seta ui_netSource "1"

seta ui_menuFiles "ui/menus.txt"

seta ui_gametype "3"

seta ui_joinGametype "-1"

seta ui_netGametype "2"

seta ui_mapIndex "0"

seta ui_currentMap "0"

seta ui_currentNetMap "0"

seta ui_browserMaster "0"

seta ui_browserGameType "0"

seta ui_browserSortKey "4"

seta ui_browserShowEmptyOrFull "0"

seta ui_browserShowPasswordProtected "0"

seta ui_browserShowFriendlyFire "2"

seta ui_browserShowMaxlives "0"

seta ui_browserShowPunkBuster "1"

seta ui_browserShowAntilag "0"

seta ui_browserShowWeaponsRestricted "0"

seta ui_browserShowTeamBalanced "0"

seta ui_serverStatusTimeOut "7000"

seta g_warmup "60"

seta g_lms_roundlimit "3"

seta g_lms_matchlimit "2"

seta g_lms_followTeamOnly "1"

seta g_heavyWeaponRestriction "100"

seta ui_currentCampaign "0"

seta ui_currentNetCampaign "0"

seta ui_campaignIndex "0"

seta ui_currentCampaignCompleted "0"

seta bot_minplayers "0"

seta g_ipcomplaintlimit "3"

seta g_doWarmup "0"

seta g_inactivity "0"

seta refereePassword "none"

seta g_teamForceBalance "0"

seta g_spectatorInactivity "0"

seta match_latejoin "1"

seta match_minplayers "4"

seta match_mutespecs "0"

seta match_readypercent "100"

seta match_timeoutcount "3"

seta match_timeoutlength "180"

seta match_warmupDamage "1"

seta server_autoconfig "0"

seta server_motd0 " ^NEnemy Territory ^7MOTD "

seta server_motd1 ""

seta server_motd2 ""

seta server_motd3 ""

seta server_motd4 ""

seta server_motd5 ""

seta team_maxPanzers "-1"

seta team_maxplayers "0"

seta team_nocontrols "0"

seta vote_allow_comp "1"

seta vote_allow_gametype "1"

seta vote_allow_kick "1"

seta vote_allow_map "1"

seta vote_allow_mutespecs "1"

seta vote_allow_nextmap "1"

seta vote_allow_pub "1"

seta vote_allow_referee "0"

seta vote_allow_shuffleteamsxp "1"

seta vote_allow_swapteams "1"

seta vote_allow_friendlyfire "1"

seta vote_allow_timelimit "0"

seta vote_allow_warmupdamage "1"

seta vote_allow_antilag "1"

seta vote_allow_muting "1"

seta vote_limit "5"

seta vote_percent "50"

seta ui_r_mode "8"

seta ui_r_gamma "3.000000"

seta ui_rate "25000"

seta ui_handedness ""

seta ui_sensitivity "1.151042"

seta ui_profile_mousePitch ""

seta ui_showtooltips "1"

seta ui_autoredirect "0"

seta com_recommended "1"

seta net_noudp "0"

seta net_noipx "0"

seta net_socksEnabled "0"

seta net_socksServer ""

seta net_socksPort "1080"

seta net_socksUsername ""

seta net_socksPassword ""

seta in_midi "0"

seta in_midiport "1"

seta in_midichannel "1"

seta in_mididevice "0"

seta in_mouse "1"

seta in_joystick "0"

seta in_joyBallScale "0.02"

seta joy_threshold "0.15"

seta ui_r_colorbits "0"

seta ui_r_lodbias "2"

seta ui_r_subdivisions "8"

seta ui_r_picmip "1"

seta ui_r_texturebits "0"

seta ui_r_depthbits "0"

seta ui_r_ext_compressed_textures "1"

seta ui_r_dynamiclight "0"

seta ui_r_detailtextures "0"

seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST"




admin edit: Fixed
Code: ›  use [code]...[/code] tags to wrap things like configs.
this to take up less space and make things easier to read

Wink
ps, welcome to IoW!

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Sin
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PostYou have posted in this forum: Tue Mar 04, 2014 11:02 pm   Post subject:  Re: config Back to top 

Ill clean it up for you when i get out of work.

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bomber
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USA US Minnesota
PostYou have posted in this forum: Tue Mar 04, 2014 11:31 pm   Post subject:  Re: config Back to top 

and something else sin I noticed about this config is that it keeps moving my etkey toa diff folder.......almost sure of it now and that's y I have had so many problems getting on other servers and not urs. b cause u guys is silient mod lol

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bomber
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680 Points

USA US Minnesota
PostYou have posted in this forum: Tue Mar 04, 2014 11:34 pm   Post subject:  Re: config Back to top 

ooohh so so so srry iam not tryin to double post or anything I just wanted to say thxs sin ur a life save so far no one has been able or wanted to help with this so thxs a billion man

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Sin
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PostYou have posted in this forum: Wed Mar 05, 2014 6:31 am   Post subject:   Back to top 

Is this just the original etconfig that you modded yourself? There are quite a lot of entries in here that don't need to be in there.

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Sin
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PostYou have posted in this forum: Wed Mar 05, 2014 7:35 am   Post subject:  Re: config Back to top 

Here's what I came up with bomber. I cleaned as much of it out as I could. I used my own config as a template for your binds and most of your settings. I didn't add a team selector like you asked, because I don't really have one, i'm old school. I made a few other slight adjustments that I really think will help you in the long run.

Put it in your etmain. To execute it, /exec autoexec.cfg. Then once you exec it once you can use the bind for a vid_restart, which is the number 0.

Also it may give you a video error in the console before you even load the game. If that happens we will have to change your mode.

I recommend copy and pasting your current config into a separate notepad document and saving it. And then with the now blank old notepad file, paste this there and save it. And change its name to autoexec if it isn't already.

Spoilers: 


////////////////////
//fov-fixed shooting
////////////////////

seta cg_fov "110"
set shooton "+attack; set sensitivity 1.76 set vstr shootoff"
set shootoff "-attack; set sensitivity 1.76; set vstr shooton"
bind MOUSE1 "+vstr shooton shootoff"

//
//screenshots
//
bind 8 "screenshotjpeg; echo ^3took screenshot"

//
//FOV toggle
//
set fov90 "cg_fov 90;set fovtoggle vstr fov110;vstr menu"
set fov110 "cg_fov 110;set fovtoggle vstr fov90;vstr menu"
set fovtoggle "vstr fov90"
bind Mwheelup "vstr fovtoggle"


// Movement binds
//
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind x "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind R "+reload"
bind c "+movedown"


//
//Video Restart
//
bind 0 vid_restart"



//
// Mouse settings
//

seta m_pitch "0.015225"
seta m_side 0.25
seta m_yaw "0.020675"





//
// Other binds
//

bind 1 "weaponbank 1;cg_drawgun 1;com_maxfps 125"
bind 2 "weaponbank 2;cg_drawgun 1;com_maxfps 125"
bind 3 "weaponbank 3;cg_drawgun 1;com_maxfps 125"
bind 5 "weaponbank 5;cg_drawgun 1;com_maxfps 125"
bind 4 "weaponbank 4;cg_drawgun 1;com_maxfps 125"
bind 6 "weaponbank 6;cg_drawgun 1;com_maxfps 125"
bind 7 "weaponbank 7;cg_drawgun 1;com_maxfps 125"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind CTRL "+stats"
bind ALT "+topshots"
bind G "+mapexpand"
bind B "+zoom"
bind F9 "exec autoexec.cfg"
bind h "+zoom;+attack;-attack;-zoom"
bind i "vsay_team incoming"
bind j "vsay_team fireinthehole"
bind o "vsay oops"

//
//exec config
//
bind - "exec autoexec.cfg"

//
//Mouse
//
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE3 "kill"
bind MOUSE4 "weaponbank 6"
bind MOUSE5 "weaponbank 5"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"



//
//Sprint hack
//
set AT2 "-attack; -sprint"
set AT1 "+attack; +sprint"
bind MOUSE1 "+vstr AT1 AT2"


//
//Spawn Selector
//
//Spawn Point

bind "KP_RIGHTARROW" "vstr spawn"
bind KP_END "setspawnpt 1; vstr spawnpoint1"
bind KP_DOWNARROW "setspawnpt 2; vstr spawnpoint2"
bind KP_PGDN "setspawnpt 3; vstr spawnpoint3"
bind KP_LEFTARROW "setspawnpt 4; vstr spawnpoint4"
bind KP_5 "setspawnpt 5; vstr spawnpoint5"
set sp1 "setSpawnPT 1; echo ^0**^2Spawn point 1^0**; set spawn vstr sp2"
set sp2 "setSpawnPT 2; echo ^0**^2Spawn point 2^0**; set spawn vstr sp3"
set sp3 "setSpawnPT 3; echo ^0**^2Spawn point 3^0**; set spawn vstr sp4"
set sp4 "setSpawnPT 4; echo ^0**^2Spawn point 4^0**; set spawn vstr sp5"
set sp5 "setSpawnPT 5; echo ^0**^2Spawn point 5^0**; set spawn vstr sp1"
set spawn "vstr sp1"


//
//Function key binds
//

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "class f 1; echo ^0Fops"
bind F6 "class c 3; echo ^0Cov"
bind F7 "class s 4; echo ^0Panzer"
bind F8 "class m 1; echo ^0Med;say_team ^0Medic"
bind F9 "class e 1; echo ^0Eng/SMG;say_team ^0Engineer"
bind F10 "class e 2; echo ^0Eng/Rfl;say_team ^0Eng/Rfl"
bind F11 "autoscreenshot"
bind F12 "autorecord"


//
// Visual aspects
//
seta r_swapinterval "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ignoreGLErrors "1"
seta r_mode "8"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_intensity "2.5"
seta r_overbrightBits "0.99"
seta r_mapOverBrightBits "3"
seta r_gamma "1.5"
seta r_rmse "0.0"
seta r_picmip "2"
seta r_dynamiclight "0"
seta r_vertexlighting "1"
seta r_vertexLight "1"
seta r_fastsky "1"
seta r_flares "0"
seta r_drawSun "0"
seta cg_atmosphericEffects "0"
seta cg_wolfparticles "0"
seta cg_fov "110"
seta cg_shadows "0"
seta cg_gibs "0"
seta r_lastValidRenderer "RADEON X850 XT x86/MMX/3DNow!/SSE2"
seta cg_bloodDamageBlend "0.0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_drawgun "1"
seta in_mouse "1"
seta cg_blinktime "100"
seta r_roundimagesdown "200"
seta r_vertexlight "0"
seta r_lodbias "3"
seta cg_marks "0"
seta r_drawfoliage "1"


//
// HUD Specific
//
seta cg_drawcrosshair "5"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "40"
seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"

//
// ET Pro specific
//
seta b_popuptime "1000"
seta b_althud "0"
seta b_fireteamAlpha "1"
seta b_lagometerAlpha "0.4"

seta b_althudflags "0"
seta b_drawspeed "0"
seta b_speedunit "0"
seta b_speedinterval "50"
seta b_goatSound "1"
seta b_hitsounds "1"
seta b_tracers "1"
seta b_muzzleflash "0"

//
// Bob's
//
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"
seta cg_bobyaw "0.000"

//
// Game options
//
seta cl_allowdownload "1"
seta cl_wwwdownload "1"
seta cg_autoaction "0"
seta cg_noAmmoAutoSwitch "0"
seta cg_autoReload "0"

//
// Network settings
//
seta rate "25000"
seta cl_maxPackets "100"
seta snaps "20"
seta cl_timenudge "0"

//
// User custom settings
//

seta s_mixahead "0.1"
seta scr_speed "99"
seta com_forcefps "125"
seta com_maxfps "125"
seta s_khz "44"
seta s_doppler "1"
seta s_musicvolume "0"
seta s_volume "0.7"
seta cl_punkbuster "1"
seta r_wolffog "1"
seta r_zfar 0
seta r_allowextensions "1"
seta r_displayrefresh "60"
seta r_detailtextures "0"
seta r_dlightbacks "1"
seta r_finish "0"
seta r_lodcurveerror "250"
seta r_lodbias "2"
seta r_roundimagesdown "200"
seta r_simplemipmaps "0"
seta r_subdivisions "999"
seta r_primitives "0"
seta r_texturebits "32"
seta cg_popuplimbomenu "1"
seta cg_drawsmallpopupicons "0"
seta cg_bloodtime "0"
seta cg_brasstime "0"
seta cg_coronas "0"
seta cg_cursorhints "4"
seta cg_marktime "20000"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_teamchattime "50000"
seta cg_crosshairy "0"
seta cg_crosshairx "0"
seta pmove_fixed "1"
seta cg_coronafardist "0"
seta cg_packetdup "1"
seta com_hunkMegs "512"
seta com_soundMegs "64"
seta com_zoneMegs "64"
seta m_filter "1"
seta r_colorbits "32"
seta cl_doubletapdelay "0"
seta cl_mouseaccel "0"
seta r_znear 0
seta cl_yawspeed "140"

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BECK
General of the Army
General of the Army
279782 Points

USA US Colorado
PostYou have posted in this forum: Wed Mar 05, 2014 7:58 am   Post subject:   Back to top 

bomber wrote (View Post): ›
ooohh so so so srry iam not tryin to double post or anything I just wanted to say thxs sin ur a life save so far no one has been able or wanted to help with this so thxs a billion man


BS, I posted on the bunker forums when you posted this Sad We DO want to help, we just need to know what your problems are and this is the first time you've posted the actual config.


Here's a couple of my favorite scripts - this one for weapon/class selection: http://www.iowclan.net/iow/viewtopic.php?t=5952
This one for name selection: http://www.iowclan.net/iow/viewtopic.php?t=5951

YOu could put those in your own config files - class.cfg and names.cfg and then add this to the bottom of your autoexec:

exec class.cfg
exec name.cfg


Or just put it all in autoexec.

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bomber
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USA US Minnesota
PostYou have posted in this forum: Wed Mar 05, 2014 11:58 am   Post subject:  Re: config Back to top 

iam srry beck ur rite I had been talkin to everyone for help but THOUGHT no one wanted to help wen I was really wrong u guys just needed to c a copy of the problem I was havin I appreciate sin and beck into to consideration that I should have just posted and I would have gotten help lol and sin btw I kno u don't use a teamselector but would u even kno the binds

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BECK
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General of the Army
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USA US Colorado
PostYou have posted in this forum: Wed Mar 05, 2014 1:56 pm   Post subject:   Back to top 

np bomber. We will help when we have the information we need.

As to team selector, you can probably start here:

Code: ›
//allied medic
bind leftarrow "team b 1 8 37"
//allied engy (SMG)
bind uparrow "team b 2 8 37"
//axis medic
bind rightarrow "team r 1 3 38"
//axis engy (SMG)
bind downarrow "team r 2 3 38"


So obviously "r" is axis, "b" is allies. The first number is the class:

0 - soldier
1 - medic
2 - engie
3 - covie
4 - fops

The 8 & 3 are the primary weapons (Thompson and MP-40 respectively)

The 37 & 38 are the default weapon sidearms (akimbo colt and akimbo lugar respectively)

So you can use this to figure out whatever binds you want for going to certain teams as a certain class with a certain weapon.


EDIT:
I pulled this from my PHP files that do the server stats.

Weapon IDS:
Code: ›
    '0' => 'None',
    '1' => 'Knife',
    '2' => 'Luger',
    '3' => 'MP-40',
    '4' => 'Riflegrenade',
    '5' => 'Panzerfaust',
    '6' => 'Flamethrower',
    '7' => 'Colt',
    '8' => 'Thompson',
    '9' => 'Pineapple Grenade',
    '10' => 'Sten',
    '11' => 'Syringe',
    '12' => 'Ammo',
    '13' => 'Arty',
    '14' => 'Silencer',
    '15' => 'Dynamite',
    '16' => 'Smoke Trail',
    '17' => 'Map Mortar',
    '18' => 'Big Explosion',
    '19' => 'Med Kit',
    '20' => 'Binoculars',
    '21' => 'Plyers',
    '22' => 'Smoke Marker',
    '23' => 'KAR98',
    '24' => 'Carbine',
    '25' => 'Garand',
    '26' => 'Landmine',
    '27' => 'Satchel',
    '28' => 'Satchel Det',
    '29' => 'Tripmine',
    '30' => 'Smoke Bomb',
    '31' => 'Mobile MG-42',
    '32' => 'K-43',
    '33' => 'FG-42',
    '34' => 'Dummy MG-42',
    '35' => 'Mortar',
    '36' => 'Lockpick',
    '37' => 'Akimbo Colt',
    '38' => 'Akimbo Lugar',
    '39' => 'Ppsh',
    '40' => 'Improvised Explosive',
    '41' => 'GPG40',
    '42' => 'M7',
    '43' => 'Silenced Colt',
    '44' => 'Garand Scope',
    '45' => 'K-43 Scope',
    '46' => 'FG-42 Scope',
    '47' => 'Mortar Set',
    '48' => 'Adrenaline',
    '49' => 'Akimbo Silenced Colt',
    '50' => 'Akimbo Silenced Luger',
    '51' => 'Mobile MG-42 Set'


Although I would be careful about what combinations you put in your script, especially weapons that don't even seem to exist in the game (lockpick)?

Team IDs:
Code: ›
    '0' => 'Free',
    '1' => 'Axis',
    '2' => 'Allies',
    '3' => 'Spectator'


Class IDs:
Code: ›
    '0' => 'Soldier',
    '1' => 'Medic',
    '2' => 'Engineer',
    '3' => 'Field Ops',
    '4' => 'Covert Ops'

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Scopey
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PostYou have posted in this forum: Thu Mar 06, 2014 3:23 am   Post subject:  Re: config Back to top 

I can barely contain the urge to place commas on the ends of those last elements in those arrays.

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BECK
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PostYou have posted in this forum: Thu Mar 06, 2014 7:42 am   Post subject:   Back to top 

hah, they were ); actually

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PostYou have posted in this forum: Thu Mar 06, 2014 9:36 am   Post subject:  Re: config Back to top 

Scopey wrote (View Post): › I can barely contain the urge to place commas on the ends of those last elements in those arrays.

and create a syntax error in most languages?

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PostYou have posted in this forum: Fri Mar 07, 2014 12:41 am   Post subject:   Back to top 

PHP man. It's a crazy beast. Commas after the last element in an array are actually valid syntax in PHP, and I've gotten into the habit of using them because when I copy lines in eclipse with ctrl + alt + down, I never forget my commas.

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PostYou have posted in this forum: Fri Mar 07, 2014 8:23 am   Post subject:   Back to top 

well json, java, js, c, and all other languages i have ever used will throw a syntax error for this Wink

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PostYou have posted in this forum: Fri Mar 07, 2014 8:58 am   Post subject:   Back to top 

Moderator
Back on topic NERDS! Wink

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