BECK wrote: › We'll start talking about our next custom replacement. |
Then may I suggest Special Delivery or Adlernest?
IMO both maps are just as playable if it's 3v3 as if it's 9v9.
I can picture some intense fights in the control room for the door switch on SD, although it might be hard for allies to get the forward spawn if the server is near full. Another drawback is our shortened spawntime means it's easier for the Axis to defend the switch. Maybe setting the timer to 30 minutes would compensate for both of those.
Adlernest might be more suited for the Pub. Both Axis & Allies have about the same distance to go to get to the door controls which are placed in a near perfect room for good fights. Once Allies blow the controls and get the CP up, I'd say the Axis' job of defending the docs is about the same as on Frostbite. This is weighed up for by the Axis spawn being closer to the docs than the Allies'.
Another map I wouldn't mind seeing is Beerrun. (The version where the Allies secure the forward spawn by blowing both doors). Excellent map for Covert Ops using something else than sniper rifles, but again maybe too easy to defend for a 9 person strong Axis team.
-P9