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BECK General of the Army279871 Points
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Ok - we're gonna leave SD2 since it seems to be going very well and is overall al good and fun map (even though allies probably have a 95% win rate), that is to be expected as technically it is a SW map.
Now to get rid of Frostbite (cause frankly, it bites) with something new:
For more information:
et_beach
tc_base
baserace b3
Since we're down to the nitty gritty, I suppose we could take suggestions for other maps that we don't already have on the server and in the .pk3 files you all already have.
Some promising additional customs (based on popularity rating):
X-Dam Complex Never played it, that I know of but it has an 88% rating and a lot of games under it's belt.
Normandy Beach Invasion : 87% approval with almost 10000 plays
Reactor : TWL map - 87% approval on 180,000 plays
just a few to think about. I would love Temple (my favorite) but it is a big confusing map for noobs, and probably a large download. Plus, people bitch it's just a snipe fest (so what?).
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OnSlaught313 IoW Regular1711 Points
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about baserace it use to be in the rotation alot of people bitched about it or it got skipped just something to think about.
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BECK General of the Army279871 Points
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Yeah I know, too bad. I love that map, its like no other and technically both teams have the same opportunity to win. The map doesn't favor either side. What decides it is the better team, truely. This can certainly be exponential if one team is stacked. Many times, the good team would have almost their entire base built and the other team maybe one or two objectives, and that is all. So yes, it sucks. The likelihood that that map will end up on the server is slim to none, unless we really really get a good campaign of support behind it. Reason it's an option - it's already there on the server and in the rotation. A ref can load it anytime .
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Nervous IoW Regular8082 Points
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IMHO anything involving a beach and ET, sucks.
Base is okay, but isn't that one usually pretty quick as well?
If you like a long playing map that reasonably even teams would have fun playing, then Baserace is the map to play. Even if it's stacked it still takes 14-15 minutes to finish the base because people must run the boxes.
You guys aren't afraid of using the pause, so the uneven teams can be fixed.
It wouldn't be bad to have it on for one month anyway.
J
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Plan9 IoW Regular12129 Points
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Just for the sake of repeating myself:
May I suggest Special Delivery or Adlernest?
IMO both maps are just as playable if it's 3v3 as if it's 9v9.
I can picture some intense fights in the control room for the door switch on SD, although it might be hard for allies to get the forward spawn if the server is near full. Another drawback is our shortened spawntime means it's easier for the Axis to defend the switch. Maybe setting the timer to 30 minutes would compensate for both of those.
Adlernest might be more suited for the Pub. Both Axis & Allies have about the same distance to go to get to the door controls which are placed in a near perfect room for good fights. Once Allies blow the controls and get the CP up, I'd say the Axis' job of defending the docs is about the same as on Frostbite. This is weighed up for by the Axis spawn being closer to the docs than the Allies'.
Another map I wouldn't mind seeing is Beerrun. (The version where the Allies secure the forward spawn by blowing both doors). Excellent map for Covert Ops using something else than sniper rifles, but again maybe too easy to defend for a 9 person strong Axis team.
-P9
But please... no Baserace... Can't stand it!
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Have spacesuit, will travel
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JEWMAN IoW Fanboy14159 Points
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I've played pretty much all the maps and I like them all cuz its all just killing each other. Any is fine with me.
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_________________ Jew´s siggy removed by Beck -- way too big man, come on.... haha Beck is always looking out for me
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LuneKnight Retired31257 Points
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Quizzle Retired20692 Points
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My vote goes to ET Beach. It's fairly easy to catch on and it's a hell'va lot of fun to play. Course most people are going to be lost looking for the objective again. But it really isn't that difficult to find... too bad we can't give everyone a 10 second walkthru demo before each map ;]
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I´m so.... Quizzled.
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HEROINMAN Retired18529 Points
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BECK General of the Army279871 Points
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Thing about most of these maps, they're not hard to figure out if you just go into limbo and read the objectives and look at the map.
A link to Aldernest on SL would be nice.....hint hint.
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Plan9 IoW Regular12129 Points
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BECK wrote: › A link to Aldernest on SL would be nice.....hint hint. |
Ask & ye shall receive: Adlernest Final
-P9
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Have spacesuit, will travel
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BECK General of the Army279871 Points
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Brilliant Plan
I remember that one now, that is a pretty good map.
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Quazi Retired16243 Points
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_________________ War solves all problems - no man no problem [Josef Stalin]
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HalfBaked Retired108 Points
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I like beach and base. Both are maps from Return to Castle Wolfenstein. Hmm tough choice.
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Hobbs_Duke IoW Supporter2722 Points
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they are all good maps but I've yet to find one that can overcome the teamwork victory yet still shooty like glider. I've seen it on several large servers (Like Gamespy, Who's Gaming, PX, etc.) and everyone keeps trying to vote it in. how does that sound?
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