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Instruments of War<IoW> silEnT ServerET-LEGACY FROSTBITE V3 Goto page 1, 2  Next  :| |:

#1:  ET-LEGACY FROSTBITE V3 Author: tAukima Post You have posted in this forum: Wed Jul 19, 2017 10:39 pm

http://wolfenstein4ever.de/index.php/news/wolfenstein-enemy-territory/et-maps/item/1619-et-legacy-frostbite-v3

Looks like legacy dev team made a new frostbite map very recently, looks pretty interesting and refreshing from the video they inluded

https://youtu.be/fo3et-hEOLY?t=50s

#2:   Author: BECK Post You have posted in this forum: Thu Jul 20, 2017 9:47 am

Nifty.

#3:  Re: ET-LEGACY FROSTBITE V3 Author: bearcat* Post You have posted in this forum: Thu Jul 20, 2017 5:33 pm

Looks good tAukima. That opening scene, the panzer kill, I'm pretty sure I saw halfbaked pull that off once.

#4:   Author: Jayd Post You have posted in this forum: Thu Jul 20, 2017 10:42 pm

Looks cool! We should try it out!

#5:  Re: ET-LEGACY FROSTBITE V3 Author: sum1else Post You have posted in this forum: Fri Jul 21, 2017 5:49 pm

So, is it just basically differently textured other than a few box placement differences? What's the benefit of this over the current version we run? I'm just questioning adding another map people have to download, though maps aren't that big. Also, why are mod developers doing things with maps, unless they have something special to show off a piece of that mod?

#6:  Re: ET-LEGACY FROSTBITE V3 Author: tAukima Post You have posted in this forum: Fri Jul 21, 2017 7:32 pm

sum1else wrote (View Post): › What's the benefit of this over the current version we run?


Different lighting, object placement and textures, something new for us to experience. So we can compare this to the original and see if we like it more than the original.


sum1else wrote (View Post): › Also, why are mod developers doing things with maps, unless they have something special to show off a piece of that mod?

Is it just me or do you sound slightly condescending? ET doesn't get monthly updates so why do you even care in the first place? The devs went out of their way to make something fun for us to experience, I'm grateful we're even getting anything new related to this game to begin with.

I posted this because im generally excited that the legacy team is even doing things like this, I didn't even know they made maps. I don't expect this map to be put on, was just something I wanted to throw out there for options

#7:   Author: Sakura Post You have posted in this forum: Mon Jul 24, 2017 2:03 pm

I'd say put it on the server and let's test it out! Smile It looks pretty smooth and a much more updated Frostbite that we love to play on the server.

#8:   Author: BECK Post You have posted in this forum: Mon Jul 24, 2017 8:36 pm

We'll definitely try it. Probably next week.

#9:  Re: ET-LEGACY FROSTBITE V3 Author: Vitorcr Post You have posted in this forum: Tue Aug 15, 2017 4:46 pm

It was interesting playing the new version. I don't know if you guys will keep it in the rotation, but they released the v4 a few days ago:
http://wolffiles.de//index.php?news-735

#10:   Author: Sin Post You have posted in this forum: Tue Aug 15, 2017 5:53 pm

I think it kind of sucks personally.

#11:   Author: allagor Post You have posted in this forum: Tue Aug 15, 2017 6:14 pm

It's an interesting change of pace. Removed some of my favorite mortar spots. But adds new spots at the same time. If we keep it in the map pool to swap out with normal frost occasionally, v4 is needed. Has some important fixes.

#12:   Author: BECK Post You have posted in this forum: Thu Aug 17, 2017 8:48 am

Okay, I'll pull v4 down and put that into the pool for change of pace. I actually like the new version, it looks nice and has some cool features like additional ammo/health by axis spawn.

#13:  Re: ET-LEGACY FROSTBITE V3 Author: Krocsyldiphithic Post You have posted in this forum: Thu Aug 17, 2017 9:53 am

I also prefer the older frostbite, albeit for an incredibly petty reason. The rails are not flat and i can't jump on them. The current version of the new frostbite has a problem with it that is game-breaking and from what I understand, the v4 fix that. I'm in favor of switching back and forth between the different frostbites from time to time, as we do with other maps such as adler.

#14:   Author: Guest Post You have posted in this forum: Thu Aug 17, 2017 3:40 pm

I hate that map but I liked the new version better than the old one.

#15:   Author: BECK Post You have posted in this forum: Fri Aug 18, 2017 9:58 pm

v4 version will be up soon.
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