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Instruments of War
<IoW> silEnT Server
<IoW> Doc Race (BETA 3)
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#16:
Author:
Jayd
,
You have posted in this forum: Tue May 19, 2015 10:19 am
Sounds like a plan!
#17:
Re: <IoW> Doc Race (BETA 3)
Author:
luck3y
,
You have posted in this forum: Sun May 24, 2015 10:32 pm
Played this briefly 2v2 earlier, looks like fun. I'll try back later in the week when more people are on
Oh, and hi btw!
#18:
Author:
BECK
,
You have posted in this forum: Mon May 25, 2015 7:54 am
Hey luck3y! Thanks for stopping by. I think the map plays better with a larger group. It really begs for teamwork to be successful.
#19:
Author:
Sin
,
You have posted in this forum: Mon May 25, 2015 9:24 am
luck3y out of the woodwork. Hopefully that guy plays on our server alot, hes super cool and used to play on our server way back when
#20:
Author:
Jayd
,
You have posted in this forum: Fri Jul 24, 2015 6:35 pm
Been meaning to post this for over a week now but I keep forgetting:
One-way only switch trigger, team-dependent. (Special Delivery style)
#21:
Author:
BECK
,
You have posted in this forum: Fri Jul 24, 2015 10:56 pm
okay I've noticed a few texture problems too that I'll try and remember. Might do a final version soon.
#22:
Author:
Jayd
,
You have posted in this forum: Sat Aug 01, 2015 8:08 pm
Found a hole in the mountain texture:
http://i.imgur.com/fo8JqCx.png
<-- right on top of my cursor
http://i.imgur.com/1KDuCrX.png
<-- same spot, just closer
#23:
Author:
Jayd
,
You have posted in this forum: Sat Jun 04, 2016 11:08 am
Also noticed this last night:
http://i.imgur.com/5G1Sazm.png
I think I may have pointed it out before but I honestly can't remember.
#24:
Re: <IoW> Doc Race (BETA 3)
Author:
sum1else
,
You have posted in this forum: Sat Jun 04, 2016 4:08 pm
I saw that last night too, but I didn't take a screenshot of it.
#25:
Author:
Jayd
,
You have posted in this forum: Sat Jun 04, 2016 4:12 pm
The advantages of keeping FRAPS running all the time.
#26:
Author:
BECK
,
You have posted in this forum: Sat Jun 04, 2016 4:20 pm
That will not be fixed. It is a critical failure in the rendering that at times had caused me days of brush rework to fix.
Instruments of War
<IoW> silEnT Server
<IoW> Doc Race (BETA 3)
Goto page
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