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Jayd
Subject:  It's like cotton candy!
SO MANY MINES!!

http://imgur.com/a/immgH

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Sin
Subject:  
Totally forgot about the flower mines. Do we still ave that included in our pk3?

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Jayd
Subject:  
Not that I'm aware of, no. If I remember correctly, I had to download them separately.

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Sin
Subject:  
We should make our own landmine model and make it mandatory in our pk3. I think it should be just a penis that sprouts up from the ground.

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allagor
Subject:  
http://www.iowclan.com/ET/etfiles/etmain/shusters_mine_markers.pk3


As for making our own custom mine markers, from the shusters readme file:
Quote: › 
Construction:
Around 2 hours with the following programs,
- model's made with MilkShape
- animations done with CharacterFX
- textures done with PaintShopPro 7

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BECK
Subject:  
We are not having penis mines.

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Jayd
Subject:  
!play family

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Venom
Subject:  
I second the vote for penis mines......LOL

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Nort
Subject:  
I would vote for "beer can" mines

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ontheqt
Subject:  
Nort wrote (View Post): › I would vote for "beer can" mines

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Venom
Subject:  
On a serious note, I always thought we should make our own mines with the IoW logo

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BECK
Subject:  
I think someone tried that one time.

When silEnT 0.9.0 comes out, we will be able to have a custom loading screen and even custom menus. Might be able to do some cool stuff with those.

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Mistifire
Subject:  
BECK wrote (View Post): › I think someone tried that one time.

When silEnT 0.9.0 comes out, we will be able to have a custom loading screen and even custom menus. Might be able to do some cool stuff with those.


Can the loading screen have a penis on it?

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