listsounds will now accept a number argument.
That will show ONLY those sounds gained at level 1.
Again, only showing sounds available for level 10.
This will help to introduce new sounds to you as you gain new admin levels.
NOTE: you will not be able to see sounds for levels higher than your current level.
In addition, the other argument to listsounds (a category tag) when output will show the level in yellow where that sound is available. So now, if someone wants to know when they'll get a particular sound, that information can be found.
...next up: simple sound commands!
I'm thinking of these:
Code: ›
!rage
!hello
!goodbye
!stfu
!win
!lose
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So you execute one of those commands, it will pick a sound at random from that category and play it.