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Scopey
Thu Aug 25, 2016 12:19 am

Re: drawgun offset?
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You can use something like this Sux:


set w1 "weaponbank 1; cg_drawGun 1; bind mwheelup vstr w2; bind mwheeldown vstr w6"
set w2 "weaponbank 2; cg_drawGun 0; bind mwheelup vstr w3; bind mwheeldown vstr w1"
set w3 "weaponbank 3; cg_drawGun 0; bind mwheelup vstr w4; bind mwheeldown vstr w2"
set w4 "weaponbank 4; cg_drawGun 1; bind mwheelup vstr w5; bind mwheeldown vstr w3"
set w5 "weaponbank 5; cg_drawGun 1; bind mwheelup vstr w6; bind mwheeldown vstr w4"
set w6 "weaponbank 6; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w7 "weaponbank 7; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w8 "weaponbank 8; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"
set w9 "weaponbank 9; cg_drawGun 1; bind mwheelup vstr w1; bind mwheeldown vstr w5"

bind 1 "vstr w1"
bind 2 "vstr w2"
bind 3 "vstr w3"
bind 4 "vstr w4"
bind 5 "vstr w5"
bind 6 "vstr w6"
bind 7 "vstr w7"
bind 8 "vstr w8"
bind 9 "vstr w9"
vstr w3


It changes your drawgun depending on the weapon you choose

Been using it for years. Can fuck up if you do something like satchel and try and switch to main weapon before the animation finishes. I also don't use the mouse wheel to change weapons often (scrolling up when on weapon slot 6 will go back to slot 1).
