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Jayd
Mon Apr 13, 2015 3:17 pm


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I had removed the glass texture from both sides of the brush.  I think it got the weathered glass look from it being on both sides. I'll restore that.


There's also something else that's weird with the glass. For some reason on the Allied drop point, the pane on the right looks like it's not there at certain distances. Could this maybe be a lighting thing? Check it out:
http://imgur.com/a/qgV8h

P.S. That album contains some other issues I saw, mostly with the roads.


I'm aware of the other issue you speak of.  Not sure why that happens but its not really a huge deal.


Yeah I didn't think it was a huge deal either, I just wanted to point it out just in case you didn't want it that way and hadn't noticed. I was talking to Taukima about it and he said you could make the slanted roof be slightly offset from the floor as to not be perfectly flush and that would do it. I also think if you could just cut out like a 1px line of floor from under the slanted roof (which would result in essentially the same thing Taukima suggested) that could do it. I just don't know if that's something you can do in Radiant. Here's a video of what I think the cause of the issue is:

https://youtu.be/VEi_FXtAnhY
