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BECK
Tue Sep 04, 2012 9:31 am

Fall 2012 Map Pool
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Time is approaching for a map change.  I'm taking data as of today and making decisions as to which maps will remain based purely on the number of votes.  This method may work for this round, but it could also be that 'throw-away' votes on less popular maps (the 1s and the 2s) can stack up and make a map appear more popular than it actually is.   I suspect that is true of at least one of these maps, but there are a significant amount of plays to make it somewhat believable.

Here is the current voting data:

MapNumber of PlaysNumber of Votes
	chartwell		36		673
	Adlernest		55		645
	Tower		66		628
	Braundorf		39		579
	Frostbite		45		551
	Supply Pro		50		545
	warbell		30		541
	Special Delivery		45		519
	Chicken Bucket		*		491
	Beerrun		35		480
	Goldendunk		33		479
	radar		-		439
	lna		34		384
	El Kef		21		364
	Capture the Gold		39		354
	Bremen		32		341
	Dubrovnik		23		324
	Steel plant		14		317
	v2 base		15		300
	Railgun		-		299
	Industry 2		15		291
	Goldrush		-		291
	v2 factory		16		289
	Password 2		11		288
	Fueldump		-		278
	Oasis		-		271
	Snatch 3		19		245
	Battery		-		209
	old bones		13		150
	Pirates		8**		90**


* - The number of plays for Chicken is always abnormally high - this is because if the server gets stuck on it, the map will not end until there is a winner.  For some reason, this results in it counting the map too many times.   Therefore, this value was dropped from consideration.

- - Stock maps are part of the regular rotation and therefore cannot be factored into number of plays.

** - Pirates was modified to feature a new version half-way through this map cycle, so the numbers here appear abnormally low. I do not have data for the previous version of pirates.

Based on this data:

MAPS THAT WILL REMAIN

	Battery (stock)
	Fueldump (stock)
	Goldrush (stock)
	Oasis (stock)
	radar (stock)
	Railgun (stock)
	chartwell
	Adlernest
	Tower
	Braundorf
	Frostbite
	Supply Pro
	warbell
	Special Delivery
	Chicken Bucket
	Beerrun
	Goldendunk
	lna
	El Kef
	Capture the Gold
	Bremen
	Dubrovnik
	Pirates
 RESERVED FOR MAP OF THE WEEK #1
 RESERVED FOR MAP OF THE WEEK #2 (flex)


MAPS THAT WILL BE DROPPED

Steel plant
	v2 base
	Industry 2
	v2 factory
	Password 2
	Snatch 3
	old bones


This leaves us with slots for 7 new maps.   Since people already suggested maps , they should take precedence.   Kudos to you for paying attention to the forums and bothering to suggest something! :P

MAPS THAT WILL BE ADDED

ET Center  (suggested by Sir Sux)
Stalingrad (suggested by Hobbs/bak3d/beck)
Carentan (suggested by Venom)


This leaves us with 4 slots open for maps.   Since the point of "map of the week" was to find good, new maps, I'm going to suggest we fill those four slots with the top four vote getters from all the maps of the week that we've had.

Once Nort's week is finished, we'll have a vote for the top maps of the week, and those maps will make it into the regular rotation.


So, the final rotation that will be running the week of September 17th will be: 


PLANNED FINAL ROTATION

	Battery (stock)
	Fueldump (stock)
	Goldrush (stock)
	Oasis (stock)
	radar (stock)
	Railgun (stock)
	chartwell
	Adlernest
	Tower
	Braundorf
	Frostbite
	Supply Pro
	warbell
	Special Delivery
	Chicken Bucket
	Beerrun
	Goldendunk
	lna
	El Kef
	Capture the Gold
	Bremen
	Dubrovnik
	Pirates
    Carentan (NEW)
    Stalingrad (NEW)
    ET Center (NEW)
    MotW Vote Pick #1 (TBD)
    MotW Vote Pick #2 (TBD)
    MotW Vote Pick #3 (TBD)
    MotW Vote Pick #4 (TBD)
 RESERVED FOR NEW MAP OF THE WEEK #1
 RESERVED FOR NEW MAP OF THE WEEK #2 (flex)


That gives us our full 32 map run.   

Since I personally find it helpful to learn maps like Carentan and ET Center (which I've never played), I will probably go ahead and make video walkthroughs of them and Stalingrad (because people hate it for some reason, but I think they just don't know it).  So those will be up in the next few weeks too.

Voting soon for the final 4 slots!
